#SEXLAB AROUSED REDUX MOD#
Abduction SSE: This mod makes the conclusion of quests more interesting letting you abduct, enslave, capture and even adopt NPCs.I’ll leave the detailed explanation to the official mod page Schlongs of Skyrim Light SE: It’s basically a dick system, simply put.Not essential, but it’s worth it mainly because of the 4K textures and better meshes. Adds an HDT skeleton for better physics, bouncy boobs and butt-jiggle. XPMSSE: Required for Sexlab and SoS mod.However, it helped shape many other mods, including the Sexlab framework Originally it was meant to add custom animations to Skyrim like better idle poses for characters, improved walking/running animations and even dance moves.
![sexlab aroused redux sexlab aroused redux](https://i.imgur.com/quDUIG1.jpg)
FNIS: Fores New Idles in Skyrim- the mod that started it all.SexLab Light SE 0.1.1: The bare minimum required to run the Sexlab framework.I am playing SSE so I don't have much experience with OSex.
![sexlab aroused redux sexlab aroused redux](https://i.imgur.com/CBxcR5o.jpg)
I know, but what's the actual difference, I mean, which animations is better? Up to preferance, AFAIK SL has more but OSex has better aligned and smoother animations. Sexlab allows for the Sexlab Animation Framework animations to play during sex scenes. I'm no Skyrim expert, but AFAIK, that may be your issue. FNIS requires a 'one-time' initialization, first when FNIS is first introduced, and then each time the FNIS engine is updated.